- Books

Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions #2020

Possible Worlds in Video Games From Classic Narrative to Meaningful Actions In current digital games classic fictional worlds are transformed into ludofictional worlds spaces rich in characters and emotions that are especially affected by the intervention of a player In thi

  • Title: Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions
  • Author: Antonio José Planells de la Maza
  • ISBN: 9781387386420
  • Page: 420
  • Format: ebook
  • Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions By Antonio José Planells de la Maza, In current digital games, classic fictional worlds are transformed into ludofictional worlds, spaces rich in characters and emotions that are especially affected by the intervention of a player In this book, we propose a model, inspired by the Semantics of Fiction and Possible Worlds, which is oriented to the analysis of video games as integrated systems.

    • BEST PDF "µ Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions" || DOWNLOAD (PDF) ✓
      Antonio José Planells de la Maza

    1 thought on “Possible Worlds in Video Games: From Classic Narrative to Meaningful Actions

    Leave a Reply

    Your email address will not be published. Required fields are marked *